Global Casual Title Growth
全球休闲游戏增长
Rebuilt creative production workflow, introduced segmented acquisition logic, and improved payback consistency across regional cohorts.
重建创意生产流程,引入分层获客策略,提升多区域用户群的回收稳定性。
Our projects focus on building repeatable systems, not one-time spikes.
我们的项目目标不是短期波动,而是建立可持续复制的增长系统。
Rebuilt creative production workflow, introduced segmented acquisition logic, and improved payback consistency across regional cohorts.
重建创意生产流程,引入分层获客策略,提升多区域用户群的回收稳定性。
Transformed fragmented legacy workflows into a unified operating platform with role-based permissions and data automation.
将分散旧流程升级为统一运营平台,落地角色权限体系与数据自动化能力。
Set up budget governance, market-tier experiments, and weekly performance rituals for long-term media efficiency.
建立预算治理机制、市场分层实验与周度复盘节奏,提升长期投放效率。
Map growth constraints, operating bottlenecks, and business priorities with measurable baselines.
梳理增长约束、流程瓶颈与业务优先级,建立可量化基线。
Run controlled pilots to validate assumptions quickly while protecting resource efficiency.
通过可控试点快速验证关键假设,同时保证资源使用效率。
Standardize validated tactics into repeatable playbooks across teams and markets.
将验证通过的方法沉淀为可复制打法,跨团队与跨市场放大。